A My Little Pony Party… for Grown Ups

So for those who know me, it is no surprise that I have a mild obsession with My Little Pony. As my birthday is tomorrow, it is no surprise that my good friend Maggie came up with the idea to make a more “grown-up” oriented My Little Pony party. The plan: Pony-inspired mixed drinks, and a drunken viewing of the episodes.

So I put on my 4 Little Ponies of the Apocalypse Tee-shirt, and we drove up to MD to put this plan into action! So without any further ado, here are the Pony Drinks! Measurements are sort of half-assed because we don’t really measure. Photos are of varying quality due to inebriation. There are just some things Photoshop can’t correct.


The Twlight Sparkle
(In a 12 Ounce Glass)
3 shots Vodka
1 shot Triple Sec
Fill with 50% Blueberry or Pomegranate juice, 50% seltzer

 

 

The Rarity
(In a Champagne Flute)
1 shot Triple Sec (or Blue Cacao)
2 shots Hpnotiq
Fill with Champagne/Sparkling Wine (White for best color)

 

 

The Scootaloo
(In an 8 ounce Tumbler)
Equal Parts Orange Juice and RedBull to Fill
(We made ours non-alcoholic for the Designated Driver, but 1-2 shots of Everclear, or a Citrus-Flavored Vodka  would work)

 

 

 The Applejack
(In a glass mug)
1 apple slice
1.5 shots Southern Comfort
1 shot Apple Schnapps
Fill with Hot Apple Cider

 

 

The Pinkie Pie
(In a 6 Ounce Tumbler)
1 shot Vodka
1 maraschino cherry
1 spoon Vanilla simple syrup
Fill with Focus-flavored Glacieau Vitamin Water
Optional whipped cream and sprinkles
(We kind of forgot about whipped cream/sprinkles, but there are three variations – Naked, as pictured above, with a rim of crushed sprinkles on the glass, or topped with whipped cream and a maraschino cherry)

 

The Fluttershy Stare
(Makes 3 1 Shot servings, or 1 3 shot serving!)
1 shot Lemon skittles vodka
1 shot Captain Morgan lime bite
1/2 shot triple sec
Sugar-coated strawberries slices 
(This drink is delicious in your mouth, and burns like hell going down)

 

 

 

 

 

The Apple Bloom
(In a Glass Mug)
Since Apple Bloom is so young and innocent, this one’s virgin.
Hot Apple Cider topped with Ice Cream

 

 

 

The Sweetie Belle
Vanilla almond milk with salted caramel
Coat glass with caramel carefully pour vanilla almond milk in to the center of the glass.

 

 

 

And last but not least:

The Rainbow Dash!
(The Rainbow is in the Vodka. The Dash is how you drink it!)
Skittles vodka
Seltzer if needed

 

 


So, the one downside to this all was that after all the drinks were consumed, we kind of forgot about watching the episodes. So…. you may want to plan accordingly if you attempt your own My Little Pony party…

Why Do We RP?

Recently, I’ve been trying to recruit a few of my friends to one of the sites that I RP on with varying levels of success. It seems that there’s a fine line between being a fan, and being enough of a fan to roleplay, and most people seem to classify that line as the point at which sanity ends, and craziness takes over. I know why people are critical – anyone that’s been involved with WoW, for example, is familiar with the “erotic roleplay” of the RP servers. Much like anything else in the world, when roleplay is taken to the extremes, it becomes… well… creepy. So in this blog post, I’d like to examine the legitimate (non-creepy) reasons why people roleplay. This applies to both tabletop roleplay, and to various forms of online roleplay as well.

1. Reading Other Writers Stories: One of the biggest reasons that I personally roleplay is because I love reading the stories that other people write. I like seeing how someone other than myself makes their characters react to situations. I like seeing how they describe the environments that their characters are in, and how their characters develop over time. I like collaborative writing because then my characters can interact with other people’s characters. When you write by yourself, there are no surprises, there are no curveballs. Everything comes from your own head. Other writer’s characters may say or do something that forces my character to respond in a way I’d never considered them responding before.

2. Developing my Writing Skills: As many of you know, I am in the process of writing a book. I realize that certain aspects of my grammar are lacking, and that I tend to be too “nice” to my characters. When you roleplay, you can get near-instant feedback on your spelling, grammar and plotlines. As mentioned above, other writers may not be as nice to your characters as you are, which allows you to develop characters that aren’t so two dimensional. Also, it makes the concept of writing 200 words a day on a book seem simple, which aids you in those phases where you just don’t have a lot of time to write. Once you get good at writing in small spurts, you’ll find it quite simple to write a few hundred words a day – whether it be for work, school, or for your own book.

3. Wish Fulfilment: Ok, gonna be completely honest. This reason does have potential for creepiness (or at minimum, the potential to make the writer very annoying). Everyone played pretend as a child, and many grown ups don’t see the need to give it up. Everyone has wondered at some point in time or another what life would be like if they were taller/prettier/smarter/a Vulcan/etc. Roleplaying is a way for grown ups to “play pretend” as it were. Some people take this to the extreme. Some roleplays are full of emo teenagers who live vicariously through their characters. While this is somewhat prevalent in RPs that attract younger audiences (like Harry Potter, for example), the large percentage of RPs are ran and played by people who have lives.

4. Learning New Skills: I’m not a pilot, an engineer, or a bartender, but I may play one in RPs. As a result, I frequently find myself researching a bit more into the things that my characters should be doing, and I learn from it as well. I’ve learned valuable things about space, physics, and even medicine in doing research for my various characters. This frequently helps when it’s Trivia Night at the bar.

5. Meeting People With Common Interests: Most of the people that I roleplay with are not the type of person that you can look at and say “Oh, that person is a geek.” Most roleplayers have jobs (and/or are in school). Most are at least somewhat socially capable. Some of them even live somewhat close to me IRL. When you meet people via a Roleplay, you automatically know that you have one thing in common with that person. From what I’ve found, I often have numerous things in contact with those people. A for the guys – there are a rather large number of girls that RP online, and I know many couples who have met via some online method.

6. A Break from the Monotony: To truly write characters well, you need to get inside their head, to try and see where they’re coming from, and how they would respond to certain circumstances. This forces you to put aside your current frustrations, whether it be a bad day at work, crappy weather, etc. Roleplaying is a great way to spend your lunch period, to wind down a bit before you get back to working. And in time, you will find that you become rather attached to your characters, and when they have success, you feel a sense akin to pride.

So there’s a list of some of the more common reasons why people roleplay. Have some to suggest that I forgot? Feel free to post em up in the comments!

My Thoughts on a New Star Trek Series


The subject of the potential New Trek Series has been going around Reddit the past few days, and one of the threads that has come up was what Star Trek needs to do to have a successful television series. I figured I’d write up a post on the matter, because it’s been a while, and my blog is getting lonely.

 

First off, even without the success of the recent movie, I think that there has never been a better time to re-approach Star Trek. There are a number of things going toward it’s success. First, Star Trek previously attracted a mostly “niche” following. You would rarely see people gathering around the watercooler to discuss Star Trek unless you worked in an IT department. However, the success of other “geek” niche franchises, such as a certain one by George R. R. Martin, shows that people are becoming more and more open to this sort of entertainment. Shows like Lost, and Heroes have gotten people used to a show that has an over-arcing storyline, and not just random episodic entertainment. In addition, these shows are getting larger and larger budgets, which means that the somewhat “cheesy” feel to Star Trek could be largely eliminated, which would also aid it in attracting viewers. Ability to get budget, and the latest developments to special effects will allow episodes to have epic fight scenes and explosions on par with the 2009 movie, which will attract action fans. We also (unfortunately) need to thank Apple for making things easier for Trek. Things like Padds (iPads) and touch display terminals are no longer a thing of nerd TV. Now they are practical devices that the trendiest people seek to acquire. Of course, the success of the 2009 movie and it’s ability to draw in young, hip crowds certainly helps.

 

So what (in my opinion) does this new Trek series need to succeed?

 

1. A good blend between stand alone episodes, and an over-arcing plot: Deep Space 9 was somewhat unique in the Trek franchise in that we frequently saw events like the Dominion War that impacted nearly every episode in a season. This is a sharp contrast to TOS, where the episodes were all quite stand alone, and you could pick them up in nearly any order. Where Deep Space 9 messed up was in assuming that every person watched every episode, and if you missed an episode, you felt left out.  The good news is – because nearly every major network airs their reruns from the present season online, and a large percentage of people have DVRs, it’s no longer a terrible thing if you miss an episode. In the past, if a friend told you that a show was great, and you had to get caught up in the middle of things, a large plot arc could be detrimental to a show’s success. But nowadays, it’s quite commonplace for someone to tell a friend, “Hey, watch this show!” and for the friend to quickly watch all of the episodes in order to get caught up. However, there are some benefits to the episodic formula as well. First, it makes space seem like it is bigger, it makes the audience feel like they’re genuinely exploring, and it is a nice break from the monotony of seeing the same race over and over again. They also make for nice “single episodes” to show people to convince them that they should start and watch the show from the beginning.

 

2. More diverse political entities: It’s not (entirely) true, but it’s always seemed to me like the Federation was comprised of all the races that got along together, and the enemies (in typical bad guy fashion) were all the people who didn’t get along with one another. Sure, there were alliances in Deep Space 9. But there were entire seasons where nearly all of the enemy vessels were either Cardassians, or Klingons, or eventually the Dominion. It would be nice to see the bridge of an enemy ship, and not see 5 identical faces staring back. Of course, much of this has always been done for budget reasons, but hopefully with new technologies, and with better budgets, this won’t be as necessary.

 

3. Technology that compensates for modern day tech: I get a giggle every time a Yeoman or a First Officer walks up to the Captain and hands them a Padd. With the invent of things like Twitter, RSS feeds, etc, it would be interesting to see these get a 24th century upgrade, and be integrated into Star Trek. Ditch LCARS, and make a display system that is inspired by Microsoft’s Surface - Something that is less “button-y” and more adaptive, but still had the Star Trek feel.

 

4. Better Acting: When Star Trek was on the air before, it was quite common for television shows to have actors that weren’t necessarily that great. But with the influx of new, high budget series, we are seeing better and better casts. There are some that say that Star Trek needs a younger cast to succeed, but I think that is less important than getting a cast of actors who are convincing.

 

5. Character Development: One of the things that I’ve always liked about Deep Space 9 is that because they were on a station all the time, and they weren’t just jaunting around the universe, I felt like a lot of the character development was extremely good. Dr. bashir was this annoying, young, idealistic doctor until he saw war and began to get cynical and turn into a realist. That’s not to say that the other series were bad, because Data’s development was brilliant until the movies, where the writers just didn’t seem to know how to handle them. But you look at characters like Wesley Crusher who they seemed to end up just writing off because they couldn’t figure out what to do with him. Or Deanna Troi, who was endlessly mindraped, and didn’t really come into her own as a character until a certain movie (which I’ll leave nameless as some of my friends hate it) when she crashed the saucer section into a planet.  Some characters didn’t really seem to grow or change at all throughout the course of a series. William Riker was that guy who really liked his First Officer position, and every other week was turning down his own command. Some of the reason for these issues were because numerous writers were handling episodes, but this is something that should be able to be managed because (to be honest) nowadays Sci Fi audiences have higher standards. Also – character relationships are good. They build more three dimensional characters. Throwing absolutely every single member of the cast into a pairing, regardless of how silly it might be…. not so good.

 

6. Realistic Villains: We rarely see redeeming traits to villains. This was another thing that DS9 (despite it’s flaws) did well. We had the Borg, who’s basic goal in life is to incorporate every bit of life, diversity, and technology within it. It’s hard to defend the motivations of the Borg. But then we have villains like Gul Dukat, who does some truly horrible things (like trying to lead the cult he started to suicide so he isn’t revealed as a fraud?), but at the same time has some really genuine emotional relationships. He has his perverse love for Kira. His love for his daughter, despite the fact that accepting her causes him to lose his status. He has genuine grief when she dies. We also have characters who you can never quite tell who’s side they’re on, like Quark and Garak.

 

So those are my thoughts on what I think would make a successful Trek series. What do you all think?

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